About
Story
Nocturne was officially born on 01 September, 2008 and it started as a fanlisting. The idea of turning, or including, the fanlisting into something bigger had been lingering in my head for a long time. However, when I launched the fanlisting, there were already some great Shuyin shrines and I had many other things to do (namely other fanlistings). The shrine project was therefore put aside until late 2007.
Between 2003 and 2007 Shuyin shrines, as well as shrines dedicated to other Final Fantasy X-2 characters, began to disappear. I was surprised to see that, at a certain point, there were no more shrines dedicated to Shuyin, not even a small one. With this new scene before my eyes I decided to start working on my shrine and here we are.
Although it has been recently revised (April 2011), Nocturne isn’t completed yet as I plan add new pages (especially in the Media section, since all the others are basically complete) after replaying the game. Still, I think that as things are now, Nocturne is a good starting point for people interested in knowing more about Final Fantasy X-2‘s mysterious villain.
Name meaning
Nocturne is a French word that comes from the Latin nocturnus which means of the night. A nocturne is usually a short musical composition that is inspired by, or evocative of, the night. Nocturnes often have a dreamy or romantic character and are typically for solo piano. They are generally thought of as being calm and expressive, sometimes gloomy. Some authors of nocturnes are John Field, the first who used the term nocturne for a music piece, and Frédéric Chopin, who wrote 21 of them.
Nocturne was chosen for both its origin and actual meaning. Night, dark, gloom are all words that perfectly fit Shuyin’s personality. Same goes for the music part; music is a recurring element with Shuyin. His name meaning, his ability at using Vegnagun as if he was playing a piano and the music puzzles to be solved before reaching Vegnagun all points in this direction.






